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Life is Feudal: MMO
  • 2017年 07月 24日
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Skills System

Skill Cap

There are no predesigned/fixed classes in our game. Players can progress any skills in a chained order. Only requirement is that a total amount of crafting/combat skills cannot exceed a certain amoun (400 at the moment). That allows players to design their own classes as much as they want and still demands cooperation between players, since you cannot level up all skills and will need help of other players to compensate your weakness.